Likewise, the self-explanatory "anti-air" refers to anything that fires at aircraft. It has no anti-air capabilities, and should be escorted by Wasps or Archanists. It is equipped with 4 small triple gauss cannon platforms and a single large triple artillery based one, which it uses to shell targets from long range. Therefore, it can refer to structures (e.g., anti-tank turrets) and mobile units which target anything at ground level. The Fatboy II Experimental Assault Vehicle is a UEF minor experimental land unit. The ones we note, however, are primarily those you'll need to conquer in order to win.Īs for some of the terminology used, "anti-tank" is a generic term for technology which decimates land-based units. As the Cybran Commander, Ivan Brackman, delivered the final blow to Gauges ACU, his escape pod pops off unnoticed with his parting message that Ivans story is over and a new adventure for Gauge has begun, ending the mission. Research points are gained by Destroying enemy units and/or building research centers. There are 5 tech trees for research: Land, Naval, Air, Structures and ACU. On subsequent playthroughs, you may be able to find and complete hidden objectives by experimenting. Researching in Supreme Commander 2 upgrades your units. Others were started by mistakes, and others still began by the will of the greedy. Additionally, the objectives listed at the start of each section are the ones you'll pass by following our advice. Too many of historys most ferocious wars started with a mere disagreement. This is where you can shut-up that mentally disabled Cybran until the end of the credits. For simplicity's sake, this guide shall assume you're playing on Normal difficulty. While Shiva Prime hovers ominously above the surface of Seraphim VII, its time for you to finally confront Commander Gauge and take control of the planetary ecosynthesizer once and for all.
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